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Soulslike titles are hard for gamers to master; they spend hours grinding through them to reach a point where they can beat the hurdles these games throw at them. Games likeElden RingandBloodbornehave shown that even though these games are hard, they are equally fun to play as well as fair. On the other hand,Sekirohas shown fans that FromSoftware even has a knack for developing strictly skill-based games.

But one thing is for sure: when it comes to creating challenging experiences, there’s no match for FromSoftware. It’s not a surprise either; they have been developing such games since 2009, and they have yet to fail in creating an engaging experience for their fans. But one can’t help but wonder: what would series director Hidetaka Miyazaki suggest when it comes to overcoming these difficulties?
Elden RingandBloodbornedirector Hidetaka Miyazaki give fans some useful tips on how to beat these games!
Bloodborneis one of the most popular soul-like games ever made. On the other hand,Elden Ringis the best-looking game FromSoftware has ever produced. While these games have a lot going for them, there are still a ton of differences between them.
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Yet some fans have stated that these games areactually connected in some way.On the other hand, someone once suggested thatDark Souls 3andBloodborneare connected too. In a perfect world, all this would mean is that every soulslike game that FromSoftware has developed over the years is connected in some way.
These connections were never made official by the developers. Director Hidetaka Miyazaki has given so many interviews regarding all of these games that he has never even hinted at any such thing ever existing. There can be a bunch of reasons for this; they might just be trying to keep these things secret, or maybe there’s no connection at all.

These discussions for now would be left to those who love digging through these games for new story details and such. Let’s focus on how Hidetaka Miyazaki mentioned in an interview that he is not worried in the least aboutBloodborne’slegacy as long as his fans are having fun with it.
But the curveball came when he was asked if he could beat the games himself and what tips he would bestow upon his fans tosurvive the world ofBloodborne.His answer was pretty incredible; he gave three-pointers that completely made sense.

These tips sum up the feel ofBloodbornepretty well. It’s pretty clear that the developer made a shift in gameplay fromDark SoulstoBloodborne. Fans must remember howBloodborneis way more offensive when compared to the defensive gameplay of theDark Soulsseries.
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But being offensive does not mean one should be aggressive and get greedy with their hits. That greediness can be the reason for one’s defeat.
Elden Ringis the perfect blend of both playstyles
Bloodbornebeing a fast-paced and offensive game andDark Soulsbeing more defensive with shields and their heavy armor sets make these games stand out in their own different corners.
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But FromSoftware did an incredible job of combining these two titles inElden Ring. That game allows the fans of both playstyles to thrive and play as they want. Here’s hoping they continue this approach with their future games too, giving fans of all types of games an equal opportunity to shine.
Rohit Sejwal
Articles Published :264
Rohit Sejwal has been enthusiastically playing video games for over 15 years and has been writing about them for around 1.5 years now. His love for movies pushed him towards video games and made him look at them as a new interactive medium for storytelling. Besides completing his Masters in Mass Communication, he also has a diploma in filmmaking and has a sheer passion for reading dark fantasy books besides watching movies and playing video games.
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