Warhammer 40,000: Space Marine 2offers an impressive amount of customization options for botharmorandweapons, with even more to come further down the road. That’s the good news. The bad news is that you’ll need a ton of resources to unlock everything, and resources aren’t easy to come by in this game. Luckily, you can skip some of the grind by completing class Trials.

Warhammer 40,000: Space Marine 2 Database

Everything you need to defend the Imperium including tooltips, lists, and guides.

Class Trials are optional challenges players can complete in the Armoring Hall in exchange forRequisition and Master-CraftedArmory Data. These challenges are perfect not just for farming resources early on, but also for learning the core mechanics of a class as they serve as quick tutorials. In this particular guide we’re only covering theAssault classTrials, but don’t worry because we’re working on similar guides for every other class in the game.

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To ace the first Trial, you’ll need to eliminate three groups of enemies in 40 seconds or less. The groups won’t show up all at once, so you’ll need to dispatch them one at a time. Your kit will consist of aThunder HammerandHeavy Bolt Pistolalong with theJump Packability. Since the enemies are located on floating platforms, it makes most sense to close the distance using the ability rather than try to take them out from afar with the pistol.

Using the Ground Pound ability in conjunction with the Thunder Hammer will one-shotHormagauntsand deal significant damage to theTyranid Warrior (Venom Cannon)enemies. Once you’re at close range, you’ll want to continue bashing the Warriors with the hammer until the Execution prompt pops up. Once you’re done with the first group, simply rinse and repeat two more times and victory will be yours. The only thing you’ll need to worry about is dodging or parrying the Warriors, as those can stagger you and cause you to lose valuable seconds.

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Once you’re airborne, you can enter ADS (aim down sights) and use your ranged weapon to soften up enemies before bringing down the hammer.

Cover Ground

The second Trial tasks you withtaking down two Tyranid Warriors armed with long-range weapons in 40 seconds or less. You’ll be equipped with aThunder HammerandHeavy Bolt Pistoland will once again need to rely on yourJump Packability to overcome the challenge. There are a few other enemies in the area that will be shooting at you from above, but you don’t have to worry about them.

As you start the scenario, the first Tyranid Warrior will spawn on the far side of the arena. Start running toward it andengage your Jump Pack to close the distance. Fire up theJump Packagain and use Ground Pound to land directly on top of it. The Warrior will start charging up its weapon as you’re running toward it. Make sure to dodge its attack if it manages to fire before you are able to reach it. Once the first Warrior is dead, a second one will spawn behind you on the other side of the arena. Repeat the same process again.

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Don’t waste any time fighting the Hormagaunts, as killing them is not required to complete the Trial.

Death From Above

The third and final trial for the Assault class is more of the same in the sense that you’ll once again need to use yourJump PackandThunder Hammerto dispatch some Tyranids. However, there are a lot more of them this time around. You’ll have80 secondsat your disposal to complete the challenge and must kill at least five of the Tyranids using Ground Pound. The Trial also requires you to kill five enemies using your melee weapon, but you’ll end up doing that anyway simply by using Ground Pound.

Start by using one of your Ground Pound charges on the large group ofHormagauntsbefore firing up theJump Packagain and slamming into theTyranid Warrior (Twin Swords). Use theThunder Hammerto eliminate the remaining enemies in the center of the arena. Next, either rush toward theHormagauntswith ranged weapons to engage them in melee or switch to theHeavy Bolt Pistolto take them out from afar. Once the area is clear, a second group of enemies consisting of moreHormagauntsand a Warrior will spawn on the nearby platform. Use the Jump Pack to reach them and purge them all to claim victory in the name of the Emperor.

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Warhammer 40,000: Space Marine II

Saber Interactive’s Warhammer 40,000: Space Marine 2 is the highly-anticipated sequel to the 2011 original game. Featuring a combat system that blends third-person shooting with hack and slash elements, Space Marine 2 can be enjoyed in single-player or co-op, and it also features PvP.

Warhammer 40,000: Space Marine 2: How to Access DLC Content

Get the most out of Space Marine 2’s customization system.

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